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1561. Modules to lower sig radii - in Ships and Modules [original thread]
Originally by: Nafri Originally by: lofty29 I think the 'bad' thing about it was that they forgot to apply a penulty to it, so you could effectively have an un-lockable ship Would've been simple enough to fix, but meh. I liked us...
- by Joerd Toastius - at 2006.02.15 01:46:00
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1562. Mini HOW-TO: Jump Clones - in Skill Discussions [original thread]
Originally by: Panda Bear Having a problem getting a jump clone. I have a personal standing with Home Guard over 9, yet when I try and get a jump clone it tells me that Home guard doesn't like me. Am I missing something? Is it because Im g...
- by Joerd Toastius - at 2006.02.15 01:44:00
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1563. Assault Frigates - in Skill Discussions [original thread]
Originally by: Grimwalius d'Antan Anyone wanting to put decent mods on any combat ship needs Advanced Weapon Upgrades to 4, although it is not a necessity if you're still NPCing only. This is patently untrue as a generalisation. Even a...
- by Joerd Toastius - at 2006.02.15 01:43:00
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1564. Cap, CPU and Powergrid skills. - in Skill Discussions [original thread]
But an Invuln field will act as a passive all with the skills trained up
- by Joerd Toastius - at 2006.02.15 01:41:00
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1565. BPO and BPC Idea - in Test Server Feedback [original thread]
Originally by: j0sephine "When the client lists a hangar or any container, it basicly only gets the itemID, the typeID and the quantity. From neither the typeID nor the itemID, the client is able to see whether this is a BPO or not. There...
- by Joerd Toastius - at 2006.02.15 01:40:00
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1566. Learn your math ccp - in Test Server Feedback [original thread]
Log out Log in Enjoy :)
- by Joerd Toastius - at 2006.02.15 01:35:00
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1567. Idea to revitalise gate piracy. - in Player Features and Ideas Discussion [original thread]
Originally by: Helen Tiger I agree we shouldn't flame, neither here nor on any forum whatsoever, but I'd really love to see any non-pirate player come and support your idea. I'm sorry, man, it WAS flameworthy (or should I say flamable ? )...
- by Joerd Toastius - at 2006.02.15 01:34:00
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1568. Catering for cash rich, time poor players...... - in EVE General Discussion [original thread]
How about no?
- by Joerd Toastius - at 2006.02.14 18:15:00
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1569. Nosferatu nerf? - in Ships and Modules [original thread]
Originally by: Ante Neither really need nerfing, however if they were to be nerfed one would hope that a stacking penalty would be the extent of it. Nah. It's much more likely that they'll just get the equivalent of tracking/explosion ...
- by Joerd Toastius - at 2006.02.14 14:45:00
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1570. Just make it official already.... - in Player Features and Ideas Discussion [original thread]
There's a huge difference between two seperate characters training simultaneously and one character training at double speed. If you're just suggesting allowing people to pay to have more than one character training at once on the same account, I ...
- by Joerd Toastius - at 2006.02.14 14:36:00
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1571. Assault Frigates - in Skill Discussions [original thread]
You don't need adv weapons upgrades to fly an AF. The fit will be tighter, and it's something you should aim for, but it's nothing like as important as good cap skills IMO
- by Joerd Toastius - at 2006.02.14 10:36:00
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1572. Mini HOW-TO: Jump Clones - in Skill Discussions [original thread]
The way it works is that you can jump to any existing jump clone from anywhere , and when you jump to a new clone, you leave the old one where it is. Thus you buy one in a 0.0 station, fly to wherever you want to set one up, and jump back to th...
- by Joerd Toastius - at 2006.02.14 10:35:00
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1573. Max no of different stacks - CHANGE BEFORE THE PATCH PLEASE - in Test Server Feedback [original thread]
I think the OP's point is pretty valid - it may be an issue and there doesn't seem any obvious problem in rectifying it by allowing repackaging, sidestepping the potential problem entirely. I don't know how much of a technical hurdle it is, but if...
- by Joerd Toastius - at 2006.02.14 00:19:00
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1574. Dual core/processor support? - in Test Server Feedback [original thread]
Originally by: Deakin Frost What's this multiprocessor business claimed on the devblog? The last time I remember running EVE on my Windows Server 2003 installation, running on a dual processor machine, taskmanager told me that it is runnin...
- by Joerd Toastius - at 2006.02.14 00:17:00
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1575. Why does CCP hide cartesian coordinates? - in Player Features and Ideas Discussion [original thread]
So why did you say "SPHERICAL" co-ordinates? (Second post this page.) I've re-read your posts. Gimmie the details. And explain why you're suddenly now notation-agnostic... I'd also assert that the reason we don't have manipulative access to co...
- by Joerd Toastius - at 2006.02.13 16:31:00
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1576. Improvements - in Ships and Modules [original thread]
Originally by: DarkStar251 EDIT: Reason #2 why mixed weapon ships suck, is that any Dmg mods or weapon buffing modules that you fit will not affect all your weapons (as these ships are missile/gun and not Gun <x>/Gun <y>). If T...
- by Joerd Toastius - at 2006.02.13 14:46:00
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1577. Mini HOW-TO: Jump Clones - in Skill Discussions [original thread]
You only need standing to /create/ a jump clone. Once it exists, you can do whatever you like with it.
- by Joerd Toastius - at 2006.02.13 14:41:00
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1578. Why does CCP hide cartesian coordinates? - in Player Features and Ideas Discussion [original thread]
Originally by: Helen Tiger Originally by: Joerd Toastius Originally by: Helen Tiger Why else do you think I said SPHERICAL coordinates were used in space ? Re-read my posts I'll give you more details if you need some. H...
- by Joerd Toastius - at 2006.02.13 14:38:00
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1579. Mini HOW-TO: Jump Clones - in Skill Discussions [original thread]
Can you get clones in a noob corp? No. Do jump clones have anything to do with being podded? No.
- by Joerd Toastius - at 2006.02.13 11:55:00
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1580. JUMP CLONES - (revenge of the clones) whatever - in Skill Discussions [original thread]
Edited by: Joerd Toastius on 13/02/2006 11:54:30 {}
- by Joerd Toastius - at 2006.02.13 11:54:00
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